ACS in SOUND FOR VIDEO GAMES AND FILM
NEW PROGRAM - Autumn 2021
The video game industry has become a major player in the entertainment industry. Audio is an integral part of the gaming experience. Creating quality audio for video games requires complex sound design and the capacity to respond to the growing expectations of players. From recording sounds effects, ambiances, dialogues, designing soundscapes up to giving life to monsters and impossible vehicles, audio has an enormous part to play in bringing emotion to the gaming experience. It is not just about sound design but also about telling stories. The magic happens at the audio integration stage. Using an audio engine (like WWISE from Audio kinetic), the sound artist and audio integrator set all the parameters of interactivity for all the sounds and gives life to the game to create the best possible gameplay experience.
Musitechnic is a WWISE CERTIFIED SCHOOL
Our Attestation of Collegial Studies is a diploma recognized by the Quebec Ministry of Superior Education. Upon graduation, you will have learned all the aspects of sound recording, audio editing, music production, mixing, and audio integration for video game and film.
At the same time as the courses, you will be able to book our 8 studios and have free access to more than 45 free laboratory workstations from Monday to Saturday throughout the year.
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The Audio Industry
Digital Audio Workstation
Introduction to Computer Assisted Music
“Musitechnic taught me the exact skills I was looking for. Without the technical skills I learned during that year I would have never been able to continue to work on music the way I am today. The connections I made both with other students and teachers continues to help me today. I had a great time at Musitechnic and am very happy I took the time and money to spend a year expanding my knowledge of audio.”
The second session puts into practice the notions seen in session I while presenting more advanced concepts of sound design. You will also discover the basics of audio editing, sound mixing, audio post-production for video as well as audio for video game
Audio for video game I
Audio Mix I
The third session completes the first two sessions with critical listening and audio mixing for films (surround) courses presenting the more advanced tools and techniques. Building on the notions acquired in the previous sessions, you will also learn to create audio environments and go deeper in the integration of audio into video games. The career management course will prepare you for work : resume, portofolio, professional online presence and more.
Audio Mix for Film
Audio for Video Games II
Finally in the fourth session you will put into practice all the techniques assimilated during the year with different projects to be carried out in post-production and audio for video games. It also includes career management meetings during which you will have to choose between an end-of-year project or an internship to stand out from the crowd.